PseudoKnight's Recent Activity

  1. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    I wish I hadn't continued this conversation. Because it's Forge I've had to make some assumptions based on things others have said, similar...

    Oct 16, 2017 at 3:57 AM
  2. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    I think you misunderstood what I was saying there. You're describing what Forge and Bukkit do, and I was talking about from a plugin/mod...

    Oct 16, 2017 at 3:38 AM
  3. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    The modding community have limitations in order to play nicely with each other. Doing things wrongly sometimes makes more problems and more...

    Oct 16, 2017 at 2:08 AM
  4. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    Just to be clear, I'm not a WorldEdit plugin developer. I do work on other plugins and run a Spigot server. I was curious about this issue...

    Oct 15, 2017 at 9:38 PM
  5. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    I thought we covered this already. The issue appears to be a server one, not a WorldEdit one, as demonstrated by it working as expected on...

    Oct 15, 2017 at 3:24 AM
  6. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    Yes, I use WE CUI and I run the latest build of WE.

    Oct 14, 2017 at 5:13 PM
  7. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    Well, it doesn't happen on a Spigot 1.12.2 server, so there's that. Not going to test Forge. I'll take your word for it there.

    Oct 14, 2017 at 4:05 AM
  8. PseudoKnight replied to the thread Update to 1.12 (and 1.12.2) please?.

    You're welcome to fork it. https://github.com/sk89q/commandbook Others have done a few updates for it, but nothing major. Most of it is...

    Oct 14, 2017 at 12:55 AM
  9. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    Excuse me, I meant droppers and dispensers. They were what I tested. I believe furnaces also had this issue a while back, but that got...

    Oct 13, 2017 at 6:39 PM
  10. PseudoKnight replied to the thread How can I catch commands run by commandblocks?.

    You might have noticed, but I recently added server_command event and get_command_block() is supported in it. Small note: it is unlikely...

    Oct 13, 2017 at 6:23 AM
  11. PseudoKnight replied to the thread Orientation Bug for tracks, droppers, etc...

    Huh, I checked 4 different search engines (with and without search history) and they all had the tracker in the top 4 entries. Perhaps your...

    Oct 13, 2017 at 2:32 AM
  12. PseudoKnight replied to the thread Need help tracking down an error.

    This can't happen anymore in the latest build. This system was due to be removed anyway. Though how it happened in the first place is odd...

    Oct 13, 2017 at 2:04 AM
  13. PseudoKnight replied to the thread Need help tracking down an error.

    That's odd. TriggerExternal() is passing CH's MCProjectileHitEvent to an extension, but ... i don't know... can't find the extension it...

    Oct 12, 2017 at 7:38 PM
  14. PseudoKnight replied to the thread Restrict WorldEdit use to player-claimed regions?.

    I'm not aware of Factions doing this, and I wouldn't expect that it would have this type of feature. I've seen PlotMe/PlotSquared do this....

    Oct 10, 2017 at 5:35 PM
  15. PseudoKnight replied to the thread Restrict WorldEdit use to player-claimed regions?.

    Some other plugins do this with WE/WG, though it's not always intuitive in their implementation or easy to setup how you want it.

    Oct 9, 2017