Here is what i am doing, I have a brush to put a sphere of dirt down on my super-flat world. I have another brush to smooth it out to make gentle hills. I mask the smooth brush using "//mask dirt" and it pulls the bedrock off the bottom layer of the map and puts into the hill. Dirt is left on the bottom layer instead of the bedrock. A) is this a bug or B) am i doing something wrong Is there also a way to configure the settings so bedrock is ingnored by all smooth brushes without a mask. thanks in advance.