So I recently encountered a problem, and I cannot find a solution anywhere. The problem is quite simple: I use the Conquest Reforged modpack, with contains, among other things, a few thousand new blocks (with IDs like for example 1374:15). Usually, WorldEdit has no problem with these, but when I create schematics that contain them, it does not work at all (this is true both for the world in which the schematic was created and others). Copying and pasting is no problem, but when made into a schematic and loaded up my trees turns into heaps of dirt and railings and stuff that's shaped like a tree. Weird thing is that some of the blocks they turn into are other blocks from the modpack. Anyways, if someone have any idea how to get around this problem, I would be very happy. PS: I use worldedit-forge-mc1.10.2-6.1.4-dist since that is what's included in the modpack. PPS: The schematics and stuff are for use in worldpainter, if that is of any help.