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Unable to set modded blocks [Sponge 6.1.9 Snapshot]

Discussion in 'WorldEdit' started by Ace0fSwords, Oct 9, 2018.

  1. Ace0fSwords

    Ace0fSwords New Member

    I'm using Minecraft 1.12.2 for SpongeForge and have the 6.1.9 snapshot installed. Worldedit works mostly fine except that I cannot //regen the terrain (although I have a workaround to that).

    The larger problem is that I can't use non-vanilla blocks in any of the commands such as //set, //replace or //floodfill, for example I can't do a command like:

    //set nameofmod:name_of_block

    Because it will set the blocks to air instead of the intended block.

    I'm confident that I am using the proper item IDs as they do work when I use /give.

    Am I writing the command correctly? If I am, are there any workarounds? The 6.1.9 snapshot is the latest one I can find for sponge.